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Game Design And Development
Game Design And Development
36 lessons across 6 topics
1. Game Design Fundamentals
1
Introduction To Design
2
Level And World Design
3
Mechanics And Systems
4
Narrative Design
5
Player Experience
6
Prototyping And Iteration
2. Programming for Games
7
Algorithms And AI
8
Data Structures
9
Object Oriented Design
10
Performance Optimization
11
Programming Basics
12
Scripting And Tools
3. Game Art and Animation
13
2d Art
14
3d Modeling
15
Animation Principles
16
Concept Art
17
Lighting And Rendering
18
Texturing And Materials
4. Game Engines and Tools
19
Engine Extensibility
20
Engine Overview
21
Physics And Simulation
22
Tool Pipelines
23
Unity Essentials
24
Unreal Basics
5. Interactive Systems and Networking
25
Cloud Services
26
Cross-platform Play
27
Latency And Prediction
28
Multiplayer Architectures
29
Networking Basics
30
Security And Cheating
6. Production and Business
31
Analytics And Metrics
32
Funding And Publishing
33
Legal And Ethics
34
Marketing And Community
35
Monetization Models
36
Project Management